class AdultInstaBox extends TournamentAmmo; #exec TEXTURE IMPORT NAME=RedBox FILE=Textures\RedBox.bmp GROUP="Skins" LODSET=2 defaultproperties { AmmoAmount=5 MaxAmmo=25 UsedInWeaponSlot(9)=1 PickupMessage="You picked up some InstaGib ammo." ItemName="Adult InstaBox" PickupViewMesh=LodMesh'Botpack.BulletBoxM' MaxDesireability=0.240000 Icon=Texture'UnrealI.Icons.I_RIFLEAmmo' Physics=PHYS_Falling Skin=Texture'RedBox' Mesh=LodMesh'Botpack.BulletBoxM' CollisionRadius=15.000000 CollisionHeight=10.000000 bCollideActors=True }