================================================================
Title                   	: Tourney4 ~ Vertical Vengeance
Version         	: 1.0
Release Date       	: 21.03.2001
Filename               	: DM-Tourney4.unr
Author(s)               	: UT version by Tiziano " T~" Brutti ( original Tourney4 - for Q3Arena - by Paul Jaquays )
Email Address       	: tc1@ngi.it
Other levels by author	: DM-Meridian, DM-1on1Nexo, DM-DeathDrome 
Additional Credits to	: Many thanxs to Dest1ny for the " conversion " idea and lead testing, all SQR guyz ( what a 		  d00ds :-P ) & Prometheus for testing, all Italian Editing community, and folks who 
		  knows me :o)
		  

** NOTE **
This map uses the SGTech1 texture set from Bonus Pack 4.  You will need these textures in
order to test this map. 

================================================================

--- Play Information ---
Game                    	: Unreal Tournament 
Level Name              	: Tourney4 ~ Vertical Vengeance
Single Player           	: Botmatch (full bot path noding)
Cooperative             	: uhm ... O_o ?
Deathmatch              	: 2 - 4 players suggested
Dark Match              	: No
Difficulty Settings    	: No
New Sounds              	: No
New Graphics          	: Yep ...  some nice textures from " Evil " collection created by HFX
		  ( www.planetquake.com/hfx ), and a ... ehm ... couple of Q3A's original textures ...  >8-]
NewUnrealScript      	: No
External DLLs           	: No
Known bugs              	: None known

--- Construction ---
Editor(s) used          	: UnrealEd2 
Construction Time      : About 3 weeks 

Installation
------------
Unzip the .unr file into your Unreal Tournament/maps/ directory and enjoy ....

Author's Notes
-----------------
Vertical Venegance is a great Q3Arena map with a lot of z-axis action in a close structure.
Dest1ny asked me to make that map for UT, so I did it ! ;o)
This map plays well for 1-on-1 tournaments or 2-on-2 team deathmatch games; 
the polycount runs to 300 ( and more ) in a few places in the map, but most of the time the polycount 
stays beneath 230. 
- Weapon used in this map: RocketLauncher, ShockRifle, PulseGun and SniperRifle ( and the Hammer, of course )
- Pickups: ShieldBelt, Armour and Thighpad
I also have added the jumpboots in order to simulate the " Rocketjump " 
U must to learn the connective shortcuts and a skilled strategy to control the match: once you learn it, you'll appreciate the gameplay.

Please notify me if you put this map on any webpage or if you review it ! 
Or just tell me what you think of the map ...  ;))


Copyright / Permissions
-----------------------

Authors may not NOT use this level as a base to build additional levels.  This map may 
NOT be modified in any way without the author's express, written permission.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!  This INCLUDES putting it on ftp.cdrom.com which have a
tendancy to do just as such or any other major ftp that bundles cd-roms
out of what they carry.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
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UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL TOURNAMENT and the UNREAL TOURNAMENT 
logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.