================================================================
Title                   : Torus Shield Test Facility
Version                 : 1.0
Release Date            : 22nd-May-2000
Filename                : DM-Torus.unr
Author(s)               : Tim Keeling (Xene)
Email Address           : xene50@hotmail.com
Description             : Arena style deathmatch map for 2-8 players using the Skaarj texture set

Where to get this map   : http://www.planetunreal/nalicity/
Other levels by author  : First map (On no, why did I bother downloading this I hear you groan)

Additional Credits to   : Everyone at Epic for creating UT. Special thanks to Simon West-Bulford (EZkeel)
			  and Tony "Wolf" Garcia for taking the time and effort to produce their tutorials.
			  Without them I'd never even have managed to get started in UnrealEd.
		         

================================================================
--- Play Information ---
Game                    : Unreal Tournament
Level Name              : DM-Torus
Single Player           : Botmatch
Cooperative             : Team deathmatch, I guess.
Deathmatch              : Yes
Recommended players	: 2 - 8
Difficulty Settings     : ?!
New Sounds              : No
New Graphics            : The screenshot.
NewUnrealScript         : No
Known bugs              : Bots sometimes need more than one attempt to get the jump-pad right. I spent 
			  several days fiddling and the current setup is the best I managed to come up with.
			  If you find anything else please email me (xene50@hotmail.com).

			  I'd also be very grateful for any comments/feedback/criticism on this map.

--- Construction ---
Editor(s) used          : UnrealED for UT
Base                    : Made from scratch
Construction Time       : Far too long


Installation
------------

Unzip the file DM-Torus.unr into your UnrealTournament\Maps folder.


Extended Description
----------------------
This abandoned Skaarj Facility was discovered on the world of Nador after the colonising Skaarj garrison 
had been driven from the planet by NEG forces. Apparently it was used for destruction testing newly
researched advances in energy-shield technologies. Once NEG scientists had finished tearing the place to 
pieces Liandri Corp acquired ownership of it for a nominal sum. They wasted no time in converting it into
a deathmatch arena centred around the rebuilt main testing laser.

Features:	1 trap containing some goodies; warp tunnels between the outer rooms.
Weapons:	BioRifle, ShockRifle, PulseRifle, Ripper, Minigun, Flak Cannon, Rocket Launcher
Armour:		Thigh-pads
Pickups:	Damage Amplifier, Shield Belt


Copyright / Permissions
-----------------------
This level is copyrighted by Tim Keeling 2000.

Authors MAY NOT use this level as a base to build additional levels without my permission.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

You are NOT allowed to commercially exploit this level for profit in any way.

----------------------
UNREAL TOURNAMENT(c)1999 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.

