	>>> DM-Syrion <<<

   Map Name: Waste Sector Syrion
   Map Type: UT-Deathmatch
       Game: Unreal Tournament
     Author: Revelation
    Players: 2 - 4
Bot Support: true
 Build Time: about 3 weeks, finished on 08-14-2006
Editor Used: UnrealED 2.0
       File: DM-Syrion.unr (every other stuff I used is in "MyLevel")

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Story:
The waste sector "Syrion" is part of a much bigger terraforming plant. The entire complex was build on a foreign planet decades ago, but left forsaken after the terraforming process was finished. Recently, the Liandri Corporation bought the station and reopended the waste sector for Tournament.

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Installation:

Extract the files to these folders:

DM-Syrion.unr --> ...\UnrealTournament\Maps

The only requirement is Unreal Tournament v436. I've done the map without any BonusPack-stuff, so you don't need those.
BUT: A pretty fast computer is also required because of the high polycounts and various effects in this map!
I would suggest to set your Color-Depth to 32Bit, otherwise some Textures might look a bit ugly.

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About the map:

Before anyone starts complaining about, I need to explain the following:
There is no CloudZone. I didn't forget it, but you might know how big zone-portals, like CloudZones need, kill the performance. So in that case, I decided for a better playability instead of pure realism.

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Special thanks to:

- Evil-Lair for the great texture-pack, this time I used Evil-Lair-6 (after #4 in Nyx and #5 in Erebus).

- MisterRioes for his betatesting.

- Pomperi, for once telling me how to put meshes into "MyLevel". I used this method here for the weapon bases.

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You are allowed to copy this map and give it to friends, but do not change it or build other maps on it's base.
You are not allowed to distribute the map commercially, if you want to put it on a CD or something, please send an E-Mail to:

revelation1984@web.de

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Have fun playing!

Revelation

(for futher Maps visit www.revelation.de.ms)