

 Title = The Ghost Compound
 

 Map name = DM-GhostCompound
 Construction time = About 2 weeks or so off and on
 Ideal player count = 8 - 16 (its a big map)
 Other maps by me = DM-TankHauler   DM-CrypticDomain   CTF-CitySweep

 KNOWN BUGS: On the elevators, the bots stand up at the top of them
 and sit there waiting for someone to come up. Also, they dont jump
 where the Jump Spots are. I don't know how to make them jump, and
 I was hoping my Z-Axis work would pay off, and it does, for human players.
 
 My Email: wcpkz14@hotmail.com 
 (send me comments / questions / suggestons / insults / anything!)
 

 Story:   This mysterious base deep in the midst of a thich swamp
 was once a fully-functional military compound used for detecting
 enemy starship fleets. The wet planet it's located on is right 
 next to a universal worm hole, leading directly to the Solar System.
 
 After contact with the area was lost, the U.D.I.(Universal Defense Initiative)
 started geting nervous. What they didn't know was that some unknown 
 life force had invaded the building. It was terrifying to the crew - it damaged
 only certain areas, it killed only a small amount of people, it raised the 
 elevation and flooded the walled-in area outside, and mysteriously, aimed 
 all the defensive cannons out into the swamp... The survivors condemned their 
 work and abandoned the base, and as they are still alive, being chased in the
 swamp by invisible beasts, you can still hear them screaming...

 After the UDI had been without reports on enemy starships for months, they deployed
 a team of soldiers to investigate the site. You have been chosen to search the area
 for any crew memebers. When you and your team arrive, the force senses your presence,
 and decides to try an expirament... it wants to see what will happen when everyone
 turns on eachother, and it becomes a matter of every man for himself...

 
 (I'm sure you can guess that this map is best for Last Man Standing,
 and I suggest 1 - 5 as the frag limit for that game type.)
 

 Like it? I may be a better writter than mapmaker, but ive been makin maps for Unreal
 and UT for a loooong time now, so tell me what u think! and if ur a pro mapmaker or a reviewer,
 tell me what I need to improve on.

 mmm k  Don't do anything illegal with this and don't sell it or do anything else
 stupid without my permission. I'm sure nobody does, but just, no. Alright go kill
 ur friends now, go.                       































 Go on, what are you waiting for? Don't scroll down here!