ReadMe for DM-OMC-(ITC)Poly_Grounds for Unreal Tournament [99\GOTY]
--------------------------------------------

               Title DOM-OMC-(ITC)Primoris
            Filename DOM-OMC-(ITC)Primoris.zip
              Author Paulo CM Rosa aka Tempus (ITC)
       eMail Address tempus.paulo@gmail.com
         Website URL http://tempus.paulo.googlepages.com/
     New Website URL http://tempusgamedesign.webs.com/
        Release Date 30/October/2009
         Last Update 30/October/2009
             Version 1.0

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Play Information
----------------

                Game Unreal Tournament
          Level Name DM-OMC-(ITC)Poly_Grounds
           Game Type Deadmatch
            Botmatch Yes
       Single Player Yes
            Teamplay Yes
        New Textures Yes
          New Sounds No
           New Music Yes
        New Mutators No
                Mods No

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Construction
------------

                Base From scratch
          Build Time 2 Weeks
   Ideal Playercount 8 Players Minimum \ 16 Players Max
      Editor(s) Used UnrealEd, Photoshop and ModPlug Tracker.
          Known Bugs Just some minor BSP holes rarelly seen, colors sometime look 
                     like they blink but thats because the game have no anistrofic 
                     filtering and anti-aliasing provoking tearing.

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Maps by Author
--------------

Unreal Tournament

DOM-OMC-(ITC)Primoris
DM-OMC-(ITC)Poly_Grounds (this map)


Unreal Tournament 2004 

DM-(ITC)AroundIt
DM-(ITC)LegoHouse
DM-(ITC)In-or-Outter-Space
CTF4-(ITC)Leviathan
DM-(ITC)Compressed[Lego_Style]
DM-(ITC)IntoTheTower]Raw[
DM-(ITC)DN3DHollywoodHolocaust][
CTF-(ITC)FacingW00Ts
CTF-(ITC)W00T_Blocs
CTF-(ITC)Pragmaticus][
BR--(ITC)Pragmaticus][


Unreal Tournament 3

DM-(ITC)Crossfingers


and more to come...

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Installation
------------

Unzip ..........
Store the .unr or .ut2 file in your Maps directory along with the others 
(see guide below), then either doubleclick on it, or type open 
in ..........
the console, or select the Map in a Botmatch or an Internet game.

Guide
.unr and .ut2 files go in Maps
.utx files go in Textures
.umx and .ogg files go in Music
.uax files go in Sounds
.u, .int, and .ini files go in System
.usx files go in staticmeshes
.ukx files go in animations
.ka  files go in karma
.upx files go in prefabs

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Map Description 
---------------

A Big Arena with black walls with bright colored tiles set in a endless giant elevator. 
Great to play with 16 players.

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Credits
-------
Music from UT2003 Beta version.
Textures made by me on Photoshop.

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Author's Notes
--------------
Map was made for the October mapping Competition in Unreal Playground, 2nd entry map.

====================================================================================

Copyright  Permissions
-----------------------
This level is copyright 2009, by Paulo CM Rosa aka Tempus (ITC).

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (webftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal Tournament 2004 (c)2004 Epic Megagames, Inc.  All Rights Reserved. Unreal 
and the Unreal logo are registered trademarks of Epic Megagames, Inc.  All other 
trademarks and trade names are properties of their respective owners.

====================================================================================
