
DM-Enclosed
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Map Name: Spiffness
Map Type: DeathMatch
Suggested Players: 2-4
Author: Ted Carter
Creation Time: 30 days, 30+ hours. 3 total rebuilds.  Days is mutch longer than nessasarry due to mutliple UE2 issues.
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Features:

Shock Rifle (x3 ammo)
Plasma Rifle (x3 ammo)
Flak Cannon (x3 ammo)
Bio Rifle (x3 ammo)
Sheild Belt (1)
Amplify Damage (1)
Health Vital (x8)

'Bottomless' pit (1)
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Installation:

	To install simply copy the map file into your UnrealTournament/Maps directory.
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Info:
	Small hectic, nowhere to run, nowhere to hide deathmatch map.
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Known Bugs:

	Sometimes, for short periods of time, bots will get stuck under elevators or at the top of them getting off.
Ive never seen this last more than 1 or 2 seconds, and it is a rare occasion.  Also, under VERY rare unknown circumstances,
elevators will not lift the first time you step on them, or all the elevators rise at once.  I can't watch everything at
the same time so I have no idea why this happens.  Ive seen it happen 3 times in a good 48 hour span of testing.
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Thanks:
	Thanks to everyone who chills in #unrealplayground IRC, you know who you are:-)
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Special Thanks:
	To MortalPlague (http://fragilicious.com/mortalplague/) for all his help along the way.  Thanks dude!  This would be... *shudder* like beta1 if it wasent for you:-)
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Legal BS:

	I really dont care what you do with this map, if you are a begginer mapper, feel free to poke around, its built
using pretty primitive methods, so it might help you out some.  I do however ask that you do not use this map
as a base for other maps.

-Spiff
(spiffnessnet@Hotmail.com) like the map?  Dont like it? Tell me why! :P