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Meta Info
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Title                   : DM-CthonicTemple
Author                  : Daniel "Nova" Eskildsen
Email					: nova5000@tuta.io
Date                    : Started in the fall of 2021
Build time				: Maybe 3-4 weeks in total
Filename                : DM-CthonicTemple.unr
Other maps by me		: DM-AmericanSuburbs
						: DM-AC20-CorporateOffice
						: DM-FreewayTunnel
						: DM-INF-CQBTrainingCompound
						: TTR-Countryside               
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Play Info	
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Single Player           : No.
Deathmatch              : Yes.
Team Deathmatch			: Yes.
Capture The Flag		: No.
Domination				: No.
Recommended No. Bots    : 6-8

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Description
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Started this map teaching level design, as a demonstration of what and how you built levels with UT. I found this old engine good for this because it's easy to get something playable and decent looking.

As the lessons ended, I since kept building it on and off. Coming off AmericanSuburbs, I wanted something that used only vanilla textures.

Its flow and look happened very organically and without much in terms of planning, maybe somewhat to its detriment.

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Installation
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.unr 	-> /Maps/

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Credits
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Thanks to the fine folks at the UT99.org community for help figuring out pathfinding as well as playtesting and suggestions :)
