//============================================================================= // ShieldBelt STAR. //============================================================================= class beltt_pstar extends ShieldBelt; defaultproperties { TeamFireTextures(0)=Texture'UnrealShare.Effects.T_PStar' TeamFireTextures(1)=Texture'UnrealShare.Effects.T_PStar' TeamFireTextures(2)=Texture'UnrealShare.Effects.T_PStar' TeamFireTextures(3)=Texture'UnrealShare.Effects.T_PStar' TeamTextures(0)=Texture'UnrealShare.Effects.T_PStar' TeamTextures(1)=Texture'UnrealShare.Effects.T_PStar' TeamTextures(2)=Texture'UnrealShare.Effects.T_PStar' TeamTextures(3)=Texture'UnrealShare.Effects.T_PStar' PickupMessage="You got Winged Unicorn's Rainbow Shield :)" }