Monster Vendor V1.0 Help
Info Tab





The Info Tab displays the current Monster Vendor settings:

Starting Monster Money

The amount of Monster Money that each player is given at the start of a level.


Flag Capture Player Bonus

The amount of Monster Money that a player earns for capping the flag.


Flag Capture Team Bouns (given to each member of the team)

The amount of Monster Money that all players on the team earn when their team caps the flag.


Flag Recovery Bonus

The amount of Monster Money that a player earns for fragging the flag carrier, or returning the flag.


Freeze Player's Money while in Monster Menus

On - No changes will happen to a players Monster Money while the Monster Window is open. All changes will be saved until the Monster Window is closed.
Off - Changes to a player's Monster Money will continue to occur while the Monster Window is open.


Loot Fragged Victim's Gibs and take 1/2 their Monster Money

On - Everytime you frag a player, you take 1/2 thier Monster Money and everytime you get fragged, you lose 1/2 your Monster Money.
Off - You do not get a player's Monster Money for fragging them and being Fragged will not cause you to lose Monster Money.


Pillage opponents on flag captures and take 1/2 their Monster Money

On - Everytime your team caps the flag, your team takes (and equally divides amongst all your team members) 1/2 of the other teams Monster Money. And everytime your flag gets capped, your entire team loses 1/2 of it's Monster Money.
Off - You and your team do not Monster Money from the other team for capping thier flag. And you don't lose Monster Money when your flag is capped.


Allow Spectators to Purchase

On - Spectators can purchase monsters and items - spectators have Infinite Monster Money.
Off - Spectators can NOT purchase monsters or items.


Allow Players to Purchase Monsters

On - Allow players to purchase monsters.
Off - Players can NOT purchase monsters.


Allow Players to Purchase Items

On - Allow players to purchase items.
Off - Players can NOT purchase items.


Maximum Monsters Alive at Any Given Instance

The number of monsters that can be alive and on the map at any given instant. Monster Vendor will not allow more monsters to be spawned if the count of living monsters is too great.

Maximum Monster Purchases Allowed Per Game

The number of monsters that can be spawned in a level. Monster Vendor will only spawn this many monsters per level.

Forced Delay in Seconds Between Purchases

This is the number of seconds to make players wait between monster spawns to prevent monster spawn spamming.

Write to Log File

If this is ON, then the server is recording all Monster Vendor activity to the Server log file.