351 basically had a bug fix for when you have bForceDefaults=true I'm up to version 373 now, I put that up http://birdieman.com/downloads/medToggle373.zip If you use it, here is a quick summary of changes between 351 and 373. One important thing to note is a change in spelling. In the medToggle.ini, on the very first line, it is [medToggle373.medToggler] THERE IS AN EXTRA "r" AT THE END! That is the only place you have to make that change. All other places are medToggle as usual. Amongst the top variables, you can add these lines: KeepTeamPlayerCountsEven=true bLinuxServer=... (true or false) If you have a linux server, set this to true. Within the Settings="" string, you can add MaxTeams if you want (if you do team games). For example Code ... mDefaults=(Settings="MaxTeams=2",Actors="",ActorsToExclude="",mutators="",mutatorsToExclude="",WeaponSwap="",AmmoSwap="") After your DefaultModel=... line, add these two lines: Code ... ForceEx[0]="Bender.Bender" ForceEx[1]="e209.e209" More explanation on those lines in the package. Any questions just let me know.