THE SKAARJAN PEAK

...an old monastery,

over the icy winds,

dedicated to the humble Sk'Yayl,

shall be flooded with blood...

(Prophecy of the Sky'Umans)

 

map title: The Skaarjan Peak
release date: 08/05/2k+1
author(s): Vasileios Papadimitriou a.k.a. Cdr A. Killer
e-mail address:
akiller@hol.gr
web address:
http://users.hol.gr/~akiller/

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filename: DM-SkaarjanPeak.zip
map description: UT DM/TDM/LMS map
difficulty settings: for bots
new graphics/sounds/music/script: no
special brushes: none
construction tool: UnrealEDitor 2.00
construction time: 2 days
base: new level from scratch

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A nice DM arena for few players. You fight in a Skaarjan (pronounced Skar-yan) monastery which is situated at the very top of a mountain. Yes, I know this sounds kinda strange. A fantasy environment is not the proper one for the Skaarj. But here's the plot:

Many aeons ago, an extraterrestrial (or extranapalian if you like) race of serpent-like creatures landed on planet Haevar'ean, thousands of miles away from NaPali. The inhabitants of Haevar'ean were surprised when they noticed an alien life form coming out of the spaceship. Nomatter how brutal it appeared, in fact, it was as gracious, as delicate as a human duke of the Renaissance. Thus, it was just a matter of days to become a friend of the indigenous race. He became known as Sk'Yayl the mortal god. And for decades he was living with them, as a part of a civilisation similar to the Aztecs.

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But the sun can't shine every day. A great stellar war made Sk'Yayl abandon his new homeland. He was still feeling like a Skaarj patriot and he had no choice but to rejoin his brood. So, he left his peaceful life on Haevar'ean to become a beast of war. Never again did the Haevar'ean people heared of him, thus they built a monastery at the top of a monstrously high mountain to remember him...

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Ya liked it? There's more to come!

Anyway, let's talk 'bout this map. Better played with 4 players max, watch out not to fall, keep an eye on the hard-to-reach points for hidden goodies etc etc. You may easily find the Udmg but be careful! Grabbing it activates a... natural trap.

The best feature of this map is the realtime color change of the sky! YES! Once you begin playing, the sky will be changing 4 colors and repeating this action until you unload the map!! I'll be writing a tutorial for this triggered event soon, so there's no need for you to open the UED and scan the map.

As for bugs, I found it hard to spot them. Typical BSP holes where you have to stand in a particular point and viewing at a particular angle to activate them. However, I killed a couple of them so don't bother.

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OTHER LEVELS BY AUTHOR (SORTED BY DAY OF DEVELOPING):

DOOM2_Entryway (SP level)
AS-KingoftheHill
DOM-GoreJungle
DM-MMI_July
DM-MMI_July NoFog version
DM-Morfbias
DOM-feuereisundTNT
CTF-Norad
AS-DDayOfTheOverlord
AS-Achtung v1.01

and still developing...

 

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Please do NOT alter my work in any way without asking me first. Thank you.
This map is the intellectual property of Vasileios Papadimitriou aka Cdr A.Killer , c2001, and is subject to all applicable copyright laws.
You may distribute the original .zip file freely by any means, as long as its contents remain intact.

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners. Unreal Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Software, Inc. under license. Unreal Tournament and the Unreal Tournament logo are registeredtrademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.